3/5/2023 0 Comments Pathfinder kingmaker portraitsSome casters have access to access to level 0 spells, that can be used before every fight.bombs or alchemist fire due to their size. Swarms take bonus damage when hit with area effect abilities, and they tend to have low touch AC vs. Use AoE spells, Alchemist Fire, or torches against swarms.NOTE: This will lower your AC by 2 for one round, making you slightly easier to hit. You'll start the fight with an advantage, and you get +2 to hit on a charge. If you see an enemy before it sees you, consider pausing the game, and lining up several charges from your team. Start surprise fights with the charge action before combat starts.Teamwork feats are particularly strong when used correctly.Particularly powerful with classes who have Sneak Attack. Different in boss battles of course, but generally how it works in Pathfinder. Target priority should be Spellcasters>Alchemists>Archers>Everything else. Amiri has a great deal of health, but not a tank and should be held back until your proper frontline tank is targeted by most or all enemies. Less defensive melee characters should be " flankers" rather than front line combatants. Scrolls are based on the character's spellbook and Use Magic Device skill. Channel and Spells are reusable and refresh after a rest. The Cleric power "Channel to Heal Living" > Spells of Cure Wounds > Scrolls > Potions. Try to use healing effectively, use abilities before consumables.Spells like Color Spray and Daze is really strong in the early levels. Low-level stunning spells are very powerful early game.This are static bonuses that will make your fights much easier. Use Linzi's Bardic Performance, and Amiri's Rage as much as possible.This means that she can take Precise Shot at level 3, making her much more effective with her crossbow. Have Linzi take Combat Trick ( Point-Blank Shot) at level 2.This is extremely useful if your character is fatigued, and walking indoors and upstairs would take a considerable amount of time. You can quick rest at Oleg's by camping or pressing 'r'.Currently there is no supported way to do this.Additionally, you can disable movement encumbrance from the difficulty menu or avail yourself of one of the mods above that can adjust it more to your liking. Leave some of the loot behind, make more trips to vendor, or just decide your weight/gold ratio that you are okay with (1lbs. If your are over-encumbered, you are carrying too much. If you are fatigued try resting, or at higher levels casting lesser restoration. When your whole party is selected, you move only as fast as your slowest party member. You may be fatigued, exhausted or over-encumbered.Applies to the following weapons: Bite, Claw, Dagger, Dueling Sword, Elven Curve Blade, Estoc, Handaxe, Kama, Kukri, Light Hammer, Light Mace, Light Pick, Light Shield, Punching Dagger, Rapier, Sai, Short Sword, Sickle, and Unarmed.Use in conjunction with Slashing Grace feat or the 3rd level Rogue ability Finesse Training, for Dexterity-bonus to damage rolls (instead of the usual Strength). Finesse weapons are weapons who allow the wielder to apply Dexterity-bonus to melee attack rolls (instead of the usual Strength).Bards can access them through Combat Trick, and Rangers can access them through the Ranged Combat Style. Many classes can take these as bonus feats or combat style feats.You can negate this penalty by taking the Point-Blank Shot and Precise Shot feats.
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